Modular Inventory for Godot 4.6¶
A modular, data-driven inventory system built for Godot 4.6.

✨ Features¶
- Drag & Drop: Left/right click, scroll-wheel adjustment, and 3D world dropping.
- Data-Driven: Items, slots, and rules are all Godot Resources.
- Scriptable Logic: Attach custom behaviors (Consumable, Ranged, Placement) directly to items.
- Slot Rules: Restrict items to specific equipment slots using composable rules.
- UI Components: Grid panels, hotbars, and auto-generated BBCode tooltips.
- Layouts: Auto-coordinates player and container inventories side-by-side.