Skip to content

Installation

Requirements

  • Godot Engine: 4.6 or higher (below are not tested)
  • GDScript

Via Git

git clone https://codeberg.org/alvlp/modular-inventory

Install via Git Submodules

Open a terminal in your project folder and type the command to add the submodule:

git submodule add https://codeberg.org/alvlp/modular-inventory.git addons/modular-inventory-system

Type the command to start the submodule:

git submodule update --init --recursive

Add via Godot Editor

  1. Move the Addon Folder: Move the cloned modular-inventory folder into your Godot project's addons directory. Your project structure should look like this:

    res://
    └── addons/
        └── modular-inventory-system/
            ├── plugin.cfg
            ├── scripts/
            └── ...
    
    (Ensure plugin.cfg is located directly inside the modular-inventory-system folder, otherwise Godot will not detect it as a plugin.)

  2. Enable the Plugin:

  3. Open your project in Godot Engine.
  4. Go to Project Settings in the top menu.
  5. Navigate to the Plugins tab.
  6. Find Modular Inventory in the list and change its status to Enable.